Immersive and interactive virtual reality applications based on 3D web browsers

Immersive and interactive virtual reality applications based on 3D web browsers

Author Guimaraes, Marcelo de Paiva Autor UNIFESP Google Scholar
Colombo Dias, Diego Roberto Google Scholar
Mota, Jose Hamilton Google Scholar
Gnecco, Bruno Barberi Google Scholar
Serapilha Durelli, Vinicius Humberto Google Scholar
Trevelin, Luis Carlos Google Scholar
Abstract This study explores the possibility of effectively using web-standard technologies (i.e., HTML5, JavaScript, WebGL, and WebRTC) to deploy full immersive and interactive virtual reality applications. These applications are based on computer clusters and run in multi-projection environments, such as CAVEs, Panoramas and Power Walls. Until recently, these applications were build using tailored solutions, such low-level libraries to distribute data. We discuss the modern-day web technology which allows these applications meet a multi-platform requirement. This paper also evaluates the communication and synchronization requirements of these applications that are traditionally the main bottleneck. As a proof-of-concept to show the feasibility of our study, we devised and implemented an immersive and interactive virtual reality application employing only web technologies. Our proof-of-concept runs on a miniCAVE environment with three displays and a 6-node cluster.
Keywords Virtual reality
Computer cluster
xmlui.dri2xhtml.METS-1.0.item-coverage Dordrecht
Language English
Date 2018
Published in Multimedia Tools And Applications. Dordrecht, v. 77, n. 1, p. 347-361, 2018.
ISSN 1380-7501 (Sherpa/Romeo, impact factor)
Publisher Springer
Extent 347-361
Access rights Closed access
Type Article
Web of Science ID WOS:000419995400015

Show full item record


File Size Format View

There are no files associated with this item.

This item appears in the following Collection(s)




My Account